modelLimitSlewRate

Validation model for the LimitSlewRate block

Information

Validation test for the block Buildings.Controls.OBC.CDL.Reals.LimitSlewRate.

The input ramp1.u varies from 0 to +1.5, in 1 s.

The increase and decrease rate limits are [increase/incDt, -decrease/decDt] , which is [1, -1] here.

Components

TypeNameDefaultDescription
Buildings.Controls.OBC.CDL.Reals.LimitSlewRatesleRatLimBlock that limit the increase or decrease rate of input
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp1Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp2Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.AddaddSignal adder
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp3Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp4Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp5Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp6Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Addadd1Signal adder
Buildings.Controls.OBC.CDL.Reals.Addadd2Signal adder
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp7Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Sources.Rampramp8Block that generates ramp signal
Buildings.Controls.OBC.CDL.Reals.Addadd3Signal adder
Buildings.Controls.OBC.CDL.Reals.Addadd4Signal adder
Buildings.Controls.OBC.CDL.Reals.Addadd5Signal adder
Buildings.Controls.OBC.CDL.Reals.Addadd6Signal adder

Revisions

  • January 27, 2022, by Jianjun Hu:
    Renamed the block name from SlewRateLimiter to LimitSlewRate.
    This is for Buildings, issue 2865.
  • March 29, 2017, by Jianjun Hu:
    First implementation.