Vectors.normalize(v); Vectors.normalize(v,eps=100*Modelica.Constants.eps);
The function call "Vectors.normalize(v)
" returns the
unit vector "v/length(v)
" of vector v.
If length(v) is close to zero (more precisely, if length(v) < eps),
v is returned in order to avoid
a division by zero. For many applications this is useful, because
often the unit vector e = v/length(v) is used to compute
a vector x*e, where the scalar x is in the order of length(v),
i.e., x*e is small, when length(v) is small and then
it is fine to replace e by v to avoid a division by zero.
Since the function is implemented in one statement, it is usually inlined and therefore symbolic processing is possible.
normalize({1,2,3}); // = {0.267, 0.534, 0.802} normalize({0,0,0}); // = {0,0,0}
function normalize extends Modelica.Icons.Function; input Complex v[:] "Vector"; input Real eps = 100*Modelica.Constants.eps "if |v| < eps then result = v"; output Complex result[size(v, 1)] "Input vector v normalized to length=1"; end normalize;