functionaxesRotationsAngles

Return the 3 angles to rotate in sequence around 3 axes to construct the given orientation object

Extends from Modelica.Icons.Function (Icon for functions).

Information

Syntax

angles = TransformationMatrices.axesRotationsAngles(T, sequence, guessAngle1);

Description

A call to this function of the form

  TransformationMatrices.Orientation T;
  parameter Integer sequence[3] = {1,2,3};
  SI.Angle angles[3];
equation
  angle = axesRotationAngles(T, sequence);

computes the rotation angles "angles[1:3]" to rotate frame 1 into frame 2 along axes sequence[1:3], given the transformation matrix T from frame 1 to frame 2. Therefore, the result of this function fulfills the following equation:

T = axesRotation(sequence, angles)

The rotation angles are returned in the range

-π <= angles[i] <= π

There are two solutions for "angles[1]" in this range. Via the third argument guessAngle1 (default = 0) the returned solution is selected such that |angles[1] - guessAngle1| is minimal. The orientation object T may be in a singular configuration, i.e., there is an infinite number of angle values leading to the same T. The returned solution is selected by setting angles[1] = guessAngle1. Then angles[2] and angles[3] can be uniquely determined in the above range.

Note, that input argument sequence has the restriction that only values 1,2,3 can be used and that sequence[1] ≠ sequence[2] and sequence[2] ≠ sequence[3]. Often used values are:

sequence = {1,2,3}  // Cardan angle sequence
         = {3,1,3}  // Euler angle sequence
         = {3,2,1}  // Tait-Bryan angle sequence

See also

Frames.axesRotationsAngles.

Inputs

TypeNameDefaultDescription
TransformationMatrices.OrientationTOrientation object to rotate frame 1 into frame 2
Integer[3]sequence{1, 2, 3}Sequence of rotations from frame 1 to frame 2 along axis sequence[i]
SI.AngleguessAngle10Select angles[1] such that |angles[1] - guessAngle1| is a minimum

Outputs

TypeNameDefaultDescription
SI.Angle[3]anglesRotation angles around the axes defined in 'sequence' such that T=TransformationMatrices.axesRotation(sequence,angles); -pi < angles[i] <= pi