modelVector

Animation of a moveable vector-quantity (the length is not fixed in meters)

Extends from Modelica.Utilities.Internal.PartialModelicaServices.Animation.PartialVector (Interface for 3D animation of a vector quantity (force, torque etc)).

Information

The interface of this model is documented at Modelica.Mechanics.MultiBody.Visualizers.Advanced.Vector.
The interface of this model is defined at Modelica.Utilities.Internal.PartialModelicaServices.Animation.PartialVector.

Parameters

TypeNameDefaultDescription
Types.VectorQuantityquantity (from PartialVector)Types.VectorQuantity.ForceQuantity of the coordinates

Components

TypeNameDefaultDescription
Frames.OrientationR (from PartialVector)Frames.nullRotation()Orientation object to rotate the world frame into the vector frame
SI.Position[3]r (from PartialVector){0, 0, 0}Position vector from origin of world frame to origin of vector frame, resolved in world frame
Real[3]coordinates (from PartialVector){0, 0, 0}Coordinates of the vector resolved in vector frame
Types.Colorcolor (from PartialVector)Types.Defaults.ArrowColorColor of vector
Types.SpecularCoefficientspecularCoefficient (from PartialVector)0.7Material property describing the reflecting of ambient light (= 0 means, that light is completely absorbed)
BooleanheadAtOrigin (from PartialVector)false= true, if the vector is pointing towards the origin of vector frame
BooleantwoHeadedArrow (from PartialVector)false= true, if the arrow has two heads after each other (pointing in the same direction)