T2 = TransformationMatrices.absoluteRotation(T1, T_rel);
This function returns transformation matrix T2 that describes the orientation frame 0 to frame 2 from the transformation matrix T1 that describes the orientation to rotate from frame 0 to frame 1 and from the relative transformation matrix T2_rel that describes the orientation to rotate from frame 1 to frame 2.
Frames.absoluteRotation, Quaternions.absoluteRotation.
function absoluteRotation extends Modelica.Icons.Function; input TransformationMatrices.Orientation T1 "Orientation object to rotate frame 0 into frame 1"; input TransformationMatrices.Orientation T_rel "Orientation object to rotate frame 1 into frame 2"; output TransformationMatrices.Orientation T2 "Orientation object to rotate frame 0 into frame 2"; end absoluteRotation;