T = TransformationMatrices.nullRotation();
This function returns a transformation matrix T describing the orientation object to rotate frame 1 into frame 2, if frame 1 and frame 2 are identical. (= transformation matrix is identity matrix and angular velocity is zero).
Frames.nullRotation, Quaternions.nullRotation.
function nullRotation extends Modelica.Icons.Function; output TransformationMatrices.Orientation T "Orientation object such that frame 1 and frame 2 are identical"; end nullRotation;