.Modelica.Mechanics.MultiBody.Parts.BodyCylinder

Information

Rigid body with cylinder shape. The mass properties of the body (mass, center of mass, inertia tensor) are computed from the cylinder data. Optionally, the cylinder may be hollow. The cylinder shape is by default used in the animation. The two connector frames frame_a and frame_b are always parallel to each other. Example of component animation (note, that the animation may be switched off via parameter animation = false):

Parts.BodyCylinder

A BodyCylinder component has potential states. For details of these states and of the "Advanced" menu parameters, see model MultiBody.Parts.Body.


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