.Modelica.Mechanics.MultiBody.Visualizers.Advanced.Vector

Visualizing a vector quantity (force, torque, etc.)

Information

Model Vector defines an arrow that dynamically visualizes a physical vector of selected quantity at the defined location (see variables below). Thus, the arrow length does not represent a physical length (except, of course, for quantity = RelativePosition), but a different 3-dimensional quantity (such as force, torque, speed, …), defined by MultiBody.Types.VectorQuantity. That allows the vectors of similar quantities to be scaled appropriately during post-processing. This is useful even for RelativePosition, and in that case to disable or exaggerate the relative positions.

The dialog variables R, r, coordinates, color, specularCoefficient, quantity, headAtOrigin, and twoHeadedArrow are declared as (time varying) input variables. If the default equation is not appropriate, a corresponding modifier equation has to be provided in the model where a Vector instance is used, e.g., in the form

Visualizers.Advanced.Vector vectorForce(coordinates = {sin(time),cos(time),0});

Variable color is an Integer vector with 3 elements, {r, g, b}, and specifies the color of the shape. {r, g, b} are the "red", "green" and "blue" color parts. Note, r, g and b are given in the range 0 … 255. The predefined type MultiBody.Types.Color contains a menu definition of the colors used in the MultiBody library together with a color editor.


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