Rigid body with cylindrical shape. The mass properties of the body are
computed from the cylinder data. Optionally, the cylinder may be hollow.
The pipe shape is automatically used in animation.
Parameter vectors are defined with respect to frame_a in [m].
Parameters:
r[3] : Position vector from the origin of frame_a to the origin of
frame_b.
r0[3] : Position vector from the origin of frame_a to the center
of the left cylinder circle.
Axis[3] : Unit vector in direction of the cylinder axis
(will be normalized)
Length : Length of cylinder in [m].
Radius : Radius of cylinder in [m].
InnerRadius: Inner radius of cylinder in [m].
rho : Density of material in [g/cm^3], e.g.
steel: 7.7 .. 7.9
wood : 0.4 .. 0.8
Material(4): = {r, g, b, specular}.
Color and specular coefficient of the box.
[r,g,b] affects the color of diffuse and ambient reflected
light. Specular is a coefficient defining white specular
reflection. What color that is reflected also depends on the
color of the light sources. Note, r g, b and specular are
given in the range 0-1. Specular=1 gives a metallic appearance.
Generated at 2024-12-21T19:25:56Z
by OpenModelicaOpenModelica 1.24.3 using GenerateDoc.mos