.ModelicaAdditions.MultiBody.Parts.CylinderBody

Information

Rigid body with  cylindrical  shape. The mass properties of the body are
computed from the cylinder data. Optionally, the cylinder may be hollow.
The pipe shape is automatically used in animation.

Parameter vectors are defined with respect to frame_a in [m].

Parameters:
  r[3]       : Position vector from the origin of frame_a to the origin of
               frame_b.
  r0[3]      : Position vector from the origin of frame_a to the center
               of the  left  cylinder circle.
  Axis[3]    : Unit vector in direction of the cylinder axis
               (will be normalized)
  Length     : Length of cylinder in [m].
  Radius     : Radius of cylinder in [m].
  InnerRadius: Inner radius of cylinder in [m].
  rho        : Density of material in [g/cm^3], e.g.
                  steel: 7.7 .. 7.9
                  wood : 0.4 .. 0.8
  Material(4): = {r, g, b, specular}.
               Color and specular coefficient of the box.
               [r,g,b] affects the color of diffuse and ambient reflected
               light. Specular is a coefficient defining white specular
               reflection. What color that is reflected also depends on the
               color of the light sources. Note, r g, b and specular are
               given in the range 0-1. Specular=1 gives a metallic appearance.

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