.RealTimeCoordinationLibrary.UsersGuide.Elements.Invariant

Information

Examples are specified at: "Examples.Invariant".

An invariant is an inequation that specifies an upper bound on a clock, e.g., c < 2 or c <= 2 where c is a Clock. Invariants are assigned to generalized steps and are used to specify a time span in which this generalized step is allowed to be active.


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