.VehicleInterfaces.UsersGuide.Tutorials.Tutorial1

Information

The following process will demonstrate how to create a new vehicle model using one of the example model architectures as a template. This tutorial will guide you through building a conventional passenger car, i.e. a vehicle with 4 wheels.

  1. Create a new model that extends VehicleInterfaces.Exmaples.ConventionalManualVehicle, it should look like this:



  2. By right clicking on each subsystem in turn you can now select the appropriate models for each subsystem.
    Using Dymola, the context menu should look like below when changing the engine subsystem



  3. When you have set the appropriate model for each subsystem your model is ready for parametisation and simulation.

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