Base block of limiter that enforces saturations only after they
were violated without interruption during a given amount of time
There is no lag when switching from saturated to non-saturated
mode.
The Boolean
variable initSaturatedMax prevents tUMaxReached from
being reset at initial time if the simulation starts in saturated
mode. Thus, tUMaxReached is equal to minus infinity i.e. it
is assumed that UMax was crossed long before the
simulation.
The Boolean variable initSaturatedMin performs the same function
with respect to tUMinReached and UMin.
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