v1 = Quaternions.multipleResolve1(Q, v2);
This function returns vectors v resolved in frame 1 (=v1) from vectors v resolved in frame 2 (=v2) using the quaternions orientation Q that describes the orientation to rotate frame 1 into frame 2.
TransformationMatrices.multipleResolve1.
function multipleResolve1 extends Modelica.Icons.Function; input Quaternions.Orientation Q "Quaternions orientation object to rotate frame 1 into frame 2"; input Real v2[3, :] "Vectors in frame 2"; output Real v1[3, size(v2, 2)] "Vectors in frame 1"; end multipleResolve1;