.Modelica.Mechanics.MultiBody.Frames.Quaternions

Information

Package Frames.Quaternions contains type definitions and functions to transform rotational frame quantities with quaternions. Functions of this package are currently only utilized in MultiBody.Parts.Body components, when quaternions shall be used as parts of the body states. Some functions are also used in a new Modelica package for B-Spline interpolation that is able to interpolate paths consisting of position vectors and orientation objects.

Content

In the table below an example is given for every function definition. The used variables have the following declaration:

Quaternions.Orientation Q, Q1, Q2, Q_rel, Q_inv;
Real[3,3]   T, T_inv;
Real[3]     v1, v2, w1, w2, n_x, n_y, n_z, res_ori, phi;
Real[6]     res_equal;
Real        L, angle;
Function/typeDescription
Orientation Q; New type defining a quaternion object that describes
the rotation of frame 1 into frame 2.
der_Orientation der_Q; New type defining the first time derivative of Frames.Quaternions.Orientation.
res_ori = orientationConstraint(Q); Return the constraints between the variables of a quaternion object
(shall be zero).
w1 = angularVelocity1(Q, der_Q); Return angular velocity resolved in frame 1 from quaternion object Q
and its derivative der_Q.
w2 = angularVelocity2(Q, der_Q); Return angular velocity resolved in frame 2 from quaternion object Q
and its derivative der_Q.
v1 = resolve1(Q,v2); Transform vector v2 from frame 2 to frame 1.
v2 = resolve2(Q,v1); Transform vector v1 from frame 1 to frame 2.
[v1,w1] = multipleResolve1(Q, [v2,w2]); Transform several vectors from frame 2 to frame 1.
[v2,w2] = multipleResolve2(Q, [v1,w1]); Transform several vectors from frame 1 to frame 2.
Q = nullRotation() Return quaternion object R that does not rotate a frame.
Q_inv = inverseRotation(Q); Return inverse quaternion object.
Q_rel = relativeRotation(Q1,Q2); Return relative quaternion object from two absolute quaternion objects.
Q2 = absoluteRotation(Q1,Q_rel); Return absolute quaternion object from another absolute
and a relative quaternion object.
Q = planarRotation(e, angle); Return quaternion object of a planar rotation.
phi = smallRotation(Q); Return rotation angles phi valid for a small rotation.
Q = from_T(T); Return quaternion object Q from transformation matrix T.
Q = from_T_inv(T_inv); Return quaternion object Q from inverse transformation matrix T_inv.
T = to_T(Q); Return transformation matrix T from quaternion object Q.
T_inv = to_T_inv(Q); Return inverse transformation matrix T_inv from quaternion object Q.

Contents

NameDescription
 OrientationOrientation type defining rotation from a frame 1 into a frame 2 with quaternions {p1,p2,p3,p0}
 der_OrientationFirst time derivative of Quaternions.Orientation
 orientationConstraintReturn residues of orientation constraints (shall be zero)
 angularVelocity1Compute angular velocity resolved in frame 1 from quaternions orientation object and its derivative
 angularVelocity2Compute angular velocity resolved in frame 2 from quaternions orientation object and its derivative
 resolve1Transform vector from frame 2 to frame 1
 resolve2Transform vector from frame 1 to frame 2
 multipleResolve1Transform several vectors from frame 2 to frame 1
 multipleResolve2Transform several vectors from frame 1 to frame 2
 nullRotationReturn quaternion orientation object that does not rotate a frame
 inverseRotationReturn inverse quaternions orientation object
 relativeRotationReturn relative quaternions orientation object
 absoluteRotationReturn absolute quaternions orientation object from another absolute and a relative quaternions orientation object
 planarRotationReturn quaternion orientation object of a planar rotation
 smallRotationReturn rotation angles valid for a small rotation
 from_TReturn quaternion orientation object Q from transformation matrix T
 from_T_invReturn quaternion orientation object Q from inverse transformation matrix T_inv
 to_TReturn transformation matrix T from quaternion orientation object Q
 to_T_invReturn inverse transformation matrix T_inv from quaternion orientation object Q

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