v2 = Quaternions.multipleResolve2(Q, v1);
This function returns vectors v resolved in frame 2 (=v2) from vectors v resolved in frame 1 (=v1) using the quaternions orientation Q that describes the orientation to rotate frame 1 into frame 2.
TransformationMatrices.multipleResolve2.
function multipleResolve2 extends Modelica.Icons.Function; input Quaternions.Orientation Q "Quaternions orientation object to rotate frame 1 into frame 2"; input Real v1[3, :] "Vectors in frame 1"; output Real v2[3, size(v1, 2)] "Vectors in frame 2"; end multipleResolve2;