v1 = Quaternions.resolve1(Q, v2);
This function returns vector v resolved in frame 1 (=v1) from vector v resolved in frame 2 (=v2) using the quaternions orientation Q that describes the orientation to rotate frame 1 into frame 2.
resolve2, Frames.resolve1, TransformationMatrices.resolve1.
function resolve1 extends Modelica.Icons.Function; input Quaternions.Orientation Q "Quaternions orientation object to rotate frame 1 into frame 2"; input Real v2[3] "Vector in frame 2"; output Real v1[3] "Vector in frame 1"; end resolve1;