modelNullEngine
Empty engine
Extends from VehicleInterfaces.Icons.Engine (Icon for an engine subsystem), VehicleInterfaces.Icons.Empty (Icon for an empty component), Interfaces.Base (Basic interface definition for an engine).
Information
Empty engine model (just rigid connection between accessory and transmission flange). Using this empty model in overall vehicle architecture the functionality of engine can be eliminated.
Parameters
| Type | Name | Default | Description |
|---|---|---|---|
| Advanced › Only for 1D engine | |||
| Boolean | usingMultiBodyAccessories (from Base) | false | = true, if connecting to a MultiBody accessories |
| Boolean | usingMultiBodyTransmission (from Base) | false | = true, if connecting to a MultiBody transmission |
Connectors
| Type | Name | Default | Description |
|---|---|---|---|
| Modelica.Mechanics.MultiBody.Interfaces.FlangeWithBearing | accessoryFlange (from Base) | Connection for the engine accessories | |
| Modelica.Mechanics.MultiBody.Interfaces.FlangeWithBearing | transmissionFlange (from Base) | Connection to the transmission | |
| Modelica.Mechanics.MultiBody.Interfaces.Frame_a | engineMount (from Base) | Engine mount connection (optional) | |
| Modelica.Mechanics.Translational.Interfaces.Flange_a | acceleratorPedal (from Base) | Accelerator pedal connection (optional) | |
| VehicleInterfaces.Interfaces.ControlBus | controlBus (from Base) | Control signal bus |
Components
| Type | Name | Default | Description |
|---|---|---|---|
| Mechanics.MultiBody.MultiBodyEnd | end_1 (from Base) | ||
| Mechanics.MultiBody.MultiBodyEnd | end_2 (from Base) |