v2 = Quaternions.resolve2(Q, v1);
This function returns vector v resolved in frame 2 (=v2) from vector v resolved in frame 1 (=v1) using the quaternions orientation Q that describes the orientation to rotate frame 1 into frame 2.
resolve1, Frames.resolve2, TransformationMatrices.resolve2.
function resolve2 extends Modelica.Icons.Function; input Quaternions.Orientation Q "Quaternions orientation object to rotate frame 1 into frame 2"; input Real v1[3] "Vector in frame 1"; output Real v2[3] "Vector in frame 2"; end resolve2;