modelBasicWorldTorque
Extends from Interfaces.PartialOneFrame_b (Base model for components providing one frame_b connector + outer world + assert to guarantee that the component is connected).
Information
The 3 signals of the torque connector are interpreted as the x-, y- and z-coordinates of a torque acting at the frame connector to which this component is attached. Via parameter resolveInFrame it is defined, in which frame these coordinates shall be resolved:
| Types.ResolveInFrameB. | Meaning |
|---|---|
| world | Resolve input torque in world frame (= default) |
| frame_b | Resolve input torque in frame_b |
| frame_resolve | Resolve input torque in frame_resolve (frame_resolve must be connected) |
If resolveInFrame = Types.ResolveInFrameB.frame_resolve, the torque coordinates are with respect to the frame, that is connected to frame_resolve.
If resolveInFrame is not Types.ResolveInFrameB.frame_resolve, then the position vector and the orientation object of frame_resolve must be set to constant values from the outside in order that the model remains balanced (these constant values are ignored).
Parameters
| Type | Name | Default | Description |
|---|---|---|---|
| Modelica.Mechanics.MultiBody.Types.ResolveInFrameB | resolveInFrame | Modelica.Mechanics.MultiBody.Types.ResolveInFrameB.world | Frame in which torque is resolved (1: world, 2: frame_b, 3: frame_resolve) |
Connectors
| Type | Name | Default | Description |
|---|---|---|---|
| Interfaces.Frame_b | frame_b (from PartialOneFrame_b) | Coordinate system fixed to the component with one cut-force and cut-torque | |
| Interfaces.Frame_resolve | frame_resolve | The input signals are optionally resolved in this frame | |
| Modelica.Blocks.Interfaces.RealInput[3] | torque | x-, y-, z-coordinates of torque resolved in frame defined by resolveInFrame |